kubejs6-more-recipe-types/docs/evilcraft.md

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Evil Craft

Blood Infuser

global.mrt.evilcraft.blood_infuser(event, <Output item>, <Input item>, Fluid.of(<Input fluid>, <Amount>), <Tier (0-3, 0 by default)>, <time in ticks (200 by default)>, <Experience (float, 0.1 by default)>, <id>)

Environmental Accumulator / Sanguinary Environmental Accumulator

global.mrt.evilcraft.environmental_accumulator(event, <Output item>, <Output weather (ANY, CLEAR, RAIN, LIGHTNING)>, <Input item>, <Input action (e.g. LIGHTNING)>´, <time in ticks (100 by default)>, <Cooldown time in ticks (0 by default)>, <id>)