![]() Ok, here's the thing. You fix one thing, try to implement another, and poof, there went my evening and worst thing Is I fixed something very *unimportant* Anyways I commented out all the faulty code, If anyone's reading this, I beg you for help. ~ Dan |
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agent_jump.png | ||
agent_jump_left.png | ||
guard.png | ||
guard_body.png | ||
nul.png | ||
pouncing.png | ||
spritesheet.png | ||
spritesheet2.png | ||
spritesheet3.png | ||
white.png |