![]() Ok, here's the thing. You fix one thing, try to implement another, and poof, there went my evening and worst thing Is I fixed something very *unimportant* Anyways I commented out all the faulty code, If anyone's reading this, I beg you for help. ~ Dan |
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.. | ||
libs | ||
sprites | ||
spritesheet | ||
Agent1.png | ||
Agent2.png | ||
Agent3.png | ||
main.lua | ||
spritesheet.png |