It's a (currently (not as) broken) Clicker game written in rust. Currently trying to make It a multiplayer game. Send help - networking is P A I N
![]() I fixed the main issue we've been having, but I still can't receive the data by listening to port 4000 on the server. I'll try writing a simple server for It. |
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src | ||
to_be_implemented? | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE |