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A 2D hacking game written in Lua for Love2D. Made specifically as a way to kind of patch the unholy voodoo that was my Gunpoint knockoff.
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I noticed that with Grainpoint, my code was written In such a way that any form of expansion was made 20 times more complex than It needed to be due to me writing my code very sparatically and messily.
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This Is the opposite of that.
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I'm avoiding needless lines when the needed data can be placed within a table (look at the player table)
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And generally writing the code more cleanly, readably and to be generally more easily expandable.
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